C / Advanced: Language Boundaries and Systems

C β€” Advanced: Language Boundaries and Systems

Reason about undefined behavior, generic interfaces, data structures, concurrency, portability, and measured performance.

6 lessons Β· No account required

What you will learn

  • Review code against alignment, lifetime, and sequencing rules.
  • Design callbacks and containers with explicit invariants.
  • Separate ISO C guarantees from operating-system contracts.
  1. Undefined Behavior, Alignment, and Access Rules

    Classify language guarantees precisely and replace representation tricks with operations whose contracts can be justified.

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  2. Callbacks and Generic Interfaces

    Pass behavior through correctly typed function pointers, and keep generic data access tied to explicit size and context contracts.

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  3. Data Structures and Invariants

    Derive operations from representation invariants and keep topology, ownership, and complexity visible in the design.

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  4. C11 Concurrency and Atomics

    Reason about shared objects through synchronization and happens-before relationships rather than timing, volatile, or observed machine behavior.

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  5. Portability and System Interfaces

    Define a portable core and isolate operating-system contracts, external encodings, and ABI assumptions at explicit boundaries.

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  6. Performance, Measurement, and Correctness

    Optimize a defined program against a representative workload, and separate algorithmic improvement from unsupported timing claims.

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